![]() ![]() At Tier 4 the player is given a 25% chance of keeping non-retrievable equipment when used, and at Tier 5 the player's 3rd weapon is recovered upon repurchasing the perk if the player went down and lost Mule Kick as a result. ![]() Tier 2 gives all enemies killed by the player a small chance of dropping ammo, with Tier 3 slowly refilling the ammo of stowed weapons from their stock. Within Call of Duty: Black Ops Cold War, the base ability of the perk allows the player to carry a 3rd weapon, with the Tier 1 upgrade granting the player an additional piece of equipment if able after crafting a piece of equipment. However, the player must be connected to PlayStation Network, Steam or Xbox LIVE for Mule Kick to appear on other maps than Moon. It came to PC along with Patch 1.15 on October 11th, 2011. Starting from the Septempatch, Mule Kick is now available on all maps in Call of Duty: Black Ops for PlayStation 3 and Xbox 360. If a player is downed whilst this perk is in effect, or if a Space Monkey succeeds in removing it in Ascension, the player will lose the perk, and as a result, the third weapon slot. The color of this perk is dark green (although the color of the drink is dark red) and the icon is three pistols, one behind the other from bottom to top. ![]() When the player goes to buy their next weapon, the prompt will still state that taking it will replace the currently selected weapon, but in reality it will take its place in the third slot. When purchased, the player will not see any effect except for the symbol appearing on their HUD. It costs 4000 points to purchase, making it tied with Widow's Wine for the most expensive Perk-a-Cola. It allows the player to carry three weapons at once. It was introduced in the Call of Duty: Black Ops Zombies map Moon. Mule Kick is a Perk-a-Cola that is featured in the game mode Zombies and Cyborg Rising. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |